%!PS-Adobe-2.0 EPSF-1.2 %%Title: design_flow.epsf %%Creator: CLARIS EPSF Export Filter V1.0 %%CreationDate:10/6/97 5:42:52 p.m. %%BoundingBox: 107 -245 677 721 %%QDBoundingBox: 107.500 71.500 676.500 1036.500 %%DocumentProcessColors: Cyan Magenta Yellow Black %%ObjectsIncluded: tText=T tLine=T tRect=T tRRect=T tOval=T tArc=T tFree=T tPoly=T tBMap=T tNote=T tBez=T tPMap=T %%AttributesIncluded: kBaWPattType=T kPixPattType=T kGradientType=T %%EndComments /MAV 300 dict def MAV begin /useClip true def /top 0 def /left 1 def /bottom 2 def /right 3 def /CM 6 array def /CTM 6 array def /CTMR 6 array def /MTC 6 array def /blimit 1500 def /bcnt 0 def /rbox 8 array def /segbox 8 array def /bbox1 4 array def /c1 3 array def /c2 3 array def /d 3 array def /delta 3 array def /mycurrentrgbcolor 3 array def /ulx 0 def /uly 1 def /llx 2 def /lly 3 def /urx 4 def /ury 5 def /lrx 6 def /lry 7 def /sp [0 0] def /ep [0 0] def /bbox 4 array def /pbox 4 array def /scrnProc currentscreen 3 1 roll pop pop def /currentcolorscreen where { begin currentcolorscreen end 3 1 roll pop pop 4 2 roll pop pop 5 -2 roll pop pop 6 -2 roll pop pop /kProc exch def /bProc exch def /gProc exch def /rProc exch def } if /Max {2 copy gt {pop}{exch pop} ifelse} bind def /Min {2 copy lt {pop}{exch pop} ifelse} bind def /cellPenW 72.0 /currentcolorscreen where {begin currentcolorscreen end pop pop 10 1 roll pop pop 8 1 roll pop pop 6 1 roll pop pop Max Max Max } {currentscreen pop pop} ifelse div 2.0 div def %%BeginProcSet : rect /rect { /saveobj save def R PC PF LC SS saveobj restore } bind def %%EndProcSet %%BeginProcSet : R /R { newpath pbox astore pop 0 792 translate 1 -1 scale CTMR currentmatrix pop exch translate /objectCord mstore def pbox right get 2 div dup pbox left get exch sub pbox left 3 -1 roll put dup pbox right 3 -1 roll put pbox bottom get 2 div dup pbox top get exch sub pbox top 3 -1 roll put dup pbox bottom 3 -1 roll put translate CTM currentmatrix pop 57.3 mul rotate RT } bind def %%EndProcSet %%BeginProcSet : SaveScreenBW /SaveScreenBW { currentscreen /scrnProc exch def /scrnAngle exch def /scrnFreq exch def } bind def %%EndProcSet %%BeginProcSet : RestoreScreenBW /RestoreScreenBW { scrnFreq scrnAngle MAV /scrnProc get setscreen } bind def %%EndProcSet %%BeginProcSet : SetFreqAngleBW /SetFreqAngleBW { currentscreen 3 1 roll pop pop setscreen } bind def %%EndProcSet %%BeginProcSet : SaveScreenColor /SaveScreenColor { currentcolorscreen /grayProc exch def /grayAngle exch def /grayFreq exch def /bProc exch def /bAngle exch def /bFreq exch def /gProc exch def /gAngle exch def /gFreq exch def /rProc exch def /rAngle exch def /rFreq exch def } bind def %%EndProcSet %%BeginProcSet : RestoreColorScreen /RestoreColorScreen { rFreq rAngle MAV /rProc get gFreq gAngle MAV /gProc get bFreq bAngle MAV /bProc get grayFreq grayAngle MAV /grayProc get setcolorscreen } bind def %%EndProcSet %%BeginProcSet : SetFreqAngleColor /SetFreqAngleColor { currentcolorscreen 3 1 roll pop pop 4 2 roll pop pop 5 -2 roll pop pop 6 -2 roll pop pop 4 1 roll 6 1 roll 8 1 roll 10 1 roll setcolorscreen } bind def %%EndProcSet /initmsaverestore { userdict begin /mdict 10 dict def mdict begin /mindex -1 def /mstacksize 25 def /mstack mstacksize array def /incmindex { /mindex mindex 1 add def } bind def /decmindex { /mindex mindex 1 sub def } bind def /checkmindex { mindex 0 lt { (%ERROR: msave/mrestore stack underflow: Offending command 'mrestore' ) print flush stop } { mindex mstacksize ge { (%ERROR: msave/mrestore stack overflow: Offending command 'msave' ) print flush stop } if } ifelse } bind def /mpush { incmindex checkmindex mstack mindex 3 -1 roll put } bind def /mpop { checkmindex mstack mindex get decmindex } bind def end end } bind def /msave { mdict begin matrix currentmatrix mpush end } bind def /mrestore { mdict begin mpop setmatrix end } bind def /msavelevel { mdict begin mindex 1 add end } bind def /mstore { matrix currentmatrix } bind def /AutoSizeY { 0 0 pl dup 3 1 roll 4 -1 roll add pl exch pop exch sub } bind def /pl { transform 0.25 sub round 0.25 add exch 0.25 sub round 0.25 add exch itransform } bind def /pll { transform round exch round exch itransform } bind def /pr { dtransform round exch round exch idtransform } bind def /m { pl moveto } bind def /l { pl lineto } bind def /c { pl curveto } bind def /rm { pr rmoveto } bind def /rl { pr rlineto } bind def /ar { 5 -2 roll pl 5 2 roll arc } bind def /an { 5 -2 roll pl 5 2 roll arcn } bind def /MakePatternFont { /FontDict 20 dict def FontDict begin /FontName exch def /Encoding exch def /FontMatrix [1 0 0 1 0 0 ] def /FontType 3 def /FontBBox [ 0 0 1 1 ] def /PatternDict exch def /RenderPattern { patternDict exch get exec } bind def /BuildChar { exch begin 1 0 0 0 1 1 setcachedevice Encoding exch get RenderPattern end } bind def FontName FontDict definefont pop end } bind def /SnapToPattenGrid { exch dup 0 lt { 1 index sub } if 1 index div truncate mul } bind def /FillPatternString { dup length 1 sub 0 1 3 -1 roll { 2 index 2 index 3 -2 roll put } for pop pop } bind def /AutoSizeY { 0.0 exch dtransform round idtransform exch pop } bind def /AutoSizeX { 0.0 dtransform exch round exch idtransform pop } bind def /AutoCellSize { AutoSizeY exch AutoSizeX exch } bind def /CheckPath { false { pop pop pop true exit} { pop pop pop true exit} { pop pop pop pop pop pop pop true exit} { pop true exit} pathforall } bind def /PatternFill { % patternCharacter /patternString 1 string def /cm mstore def patternMatrix setmatrix 1 1 AutoCellSize dup 0 eq { pop 1} if exch dup 0 eq { pop 1} if exch /patternSize exch 24.0 mul def /PatternSizeX exch 24.0 mul patternString length mul def /flaterror 0 def patternString FillPatternString gsave flaterror 1 add setflat flattenpath pathbbox grestore psy add flaterror add psy SnapToPattenGrid exch psx add flaterror add psx SnapToPattenGrid 3 -1 roll flaterror sub psy SnapToPattenGrid 4 -1 roll flaterror sub psx SnapToPattenGrid 4 2 roll pll 4 2 roll pll /llxsnap exch def /llysnap exch def /urxsnap exch def /urysnap exch def gsave useClip true eq {clip}{eoclip} ifelse newpath /PatternFont findfont [psx 0.0 0.0 psy 0.0 0.0] makefont setfont llysnap patternSize urysnap { llxsnap exch moveto llxsnap PatternSizeX urxsnap { pop patternString show %currentpoint am } for } bind for grestore cm setmatrix } bind def % End 'PatternFill' /DefaultPatternFont { /cm mstore def patternMatrix setmatrix 1 1 AutoCellSize dup 0 eq { pop 1} if exch dup 0 eq { pop 1} if exch /psy exch iSizeY mul def /psx exch iSizeX mul def /patternDict 64 dict def patternDict begin /NotDef {} def /LiteDiagLines { iSizeX iSizeY false [iSizeX 0.0 0.0 iSizeY -1.0 mul 0.0 iSizeY] {pat} imagemask } bind def end /CustEncoding 256 array def 0 255 1 { CustEncoding exch /NotDef put } bind for CustEncoding 65 /LiteDiagLines put patternDict CustEncoding /PatternFont MakePatternFont /pathSegProc { strokepath CheckPath { 65 PatternFill newpath } if } bind def cm setmatrix } bind def /XRound { dup 3 -1 roll exch mul round exch div } bind def /RoundMatrix { /i 0 def dup { 100000.0 XRound 1 index exch i exch put /i i 1 add def } forall } bind def /GetBoxesRatio { 3 -1 roll sub 7 1 roll exch sub 6 1 roll 3 -1 roll sub 5 1 roll exch sub 4 1 roll 3 -1 roll div 3 1 roll exch div exch } bind def %%BeginProcSet : Text Attributes Procs /T {792 exch sub} bind def /sx 0 def /sy 0 def /ex 0 def /ey 0 def /lw 0 def /siz 0 def /U {gsave 0 setlinecap /lw siz 0.078125 mul def /ey exch neg def /ex exch def /sy exch neg def /sx exch def fontkind plain eq { lw siz 0.0119444 mul sub setlinewidth sx sy moveto ex ey lineto stroke } { currentdict /outlineFontSize known outlineFontSize 0 gt and { fontkind outline eq { /sy sy 0.0119444 siz mul sub def /ey ey 0.0119444 siz mul sub def gsave 1 1 1 setrgbcolor lw siz 0.0119444 mul sub setlinewidth sx sy moveto ex ey lineto stroke grestore lw siz 0.0119444 mul sub setlinewidth sx sy moveto ex ey lineto strokepath 0.0119444 siz mul setlinewidth stroke } if fontkind shadow eq fontkind outlineshadow eq or { /sy sy 0.0358332 siz mul sub def /ey ey 0.0358332 siz mul sub def lw setlinewidth lw 2 div sx add sy lw 2 div sub moveto lw 2 div ex add ey lw 2 div sub lineto stroke gsave 1 1 1 setrgbcolor lw siz 0.0119444 mul sub setlinewidth sx sy moveto ex ey lineto stroke grestore lw siz 0.0119444 mul sub setlinewidth sx sy moveto ex ey lineto strokepath 0.0119444 siz mul setlinewidth stroke } if } if } ifelse grestore} bind def /plain 1 def /outline 2 def /shadow 3 def /outlineshadow 4 def /fess { currentdict /outlineFontSize known { /outlineFontSize 2 index def } if findfont exch dup /siz exch def scalefont setfont } bind def /SHDW {gsave siz oldfontname fess siz 0.055 mul x add y siz 0.05 mul sub moveto c show grestore} def /NRML {gsave 1 1 1 setrgbcolor siz oldfontname fess x y moveto c show grestore siz /Outline fess x y moveto c show} def /S { fontkind plain eq {neg moveto show} if fontkind outline eq {neg /y exch def /x exch def /c exch def NRML} if fontkind shadow eq {neg /y exch def /x exch def /c exch def SHDW NRML} if fontkind outlineshadow eq {neg /y exch def /x exch def /c exch def SHDW NRML} if } bind def /F { /fontkind exch def fontkind plain eq {fess} if fontkind outline eq {dup /oldfontname exch def exch dup /siz exch def exch OLF} if fontkind shadow eq {dup /oldfontname exch def exch dup /siz exch def exch OLF} if fontkind outlineshadow eq {dup /oldfontname exch def exch dup /siz exch def exch OLF} if } bind def /makeoutlinedict 15 dict def /makeoutlinefont { makeoutlinedict begin /uniqueid exch def /strokewidth exch def /newfontname exch def /basefontname exch def FontDirectory basefontname known not { /basefontname /Times-Roman def } if /basefontdict basefontname findfont def /numentries basefontdict maxlength 1 add def basefontdict /UniqueID known not {/numentries numentries 1 add def} if /outfontdict numentries dict def basefontdict { exch dup /FID ne {exch outfontdict 3 1 roll put} {pop pop} ifelse }forall outfontdict /FontName newfontname put outfontdict /PaintType 2 put outfontdict /StrokeWidth strokewidth put outfontdict /UniqueID uniqueid put newfontname outfontdict definefont pop end }def /UID { findfont dup /UniqueID known {/UniqueID get 1 add} {pop 1} ifelse } def /OLF { dup /Outline 1000 62 div 4 -1 roll UID /outlineFontSize 5 index def makeoutlinefont /Outline findfont exch scalefont setfont } def /CopyEncoding { findfont /Encoding get dup length array /tarrayz exch def tarrayz 0 3 -1 roll putinterval tarrayz } bind def /Re-encode { dup length array copy /eap 0 def exch { dup type /integertype eq { /eap exch def } { 1 index exch eap exch put /eap eap 1 add def } ifelse } forall } bind def /EncodeFont { findfont dup length dict begin { 1 index /FID ne { def } { pop pop } ifelse } forall /FontName exch def /Encoding exch def FontName currentdict end definefont pop } bind def %%EndProcSet %%BeginProcSet : clip2pathbbox /clip2pathbbox { /magicNum linewidth 2 div 1 2 sqrt div mul def pathbbox /urymn exch magicNum add def /urxmn exch magicNum add def /llymn exch magicNum sub def /llxmn exch magicNum sub def newpath llxmn llymn moveto llxmn urymn lineto urxmn urymn lineto urxmn llymn lineto closepath clip newpath } bind def %%EndProcSet %% Line takes the following arguments: %% linewidth xEnd yEnd xStart yStart %%BeginProcSet : Line /Line { MAV /LC get length 0 ne { gsave newpath MAV /ArrowType get length 0 eq MAV /SD get length 0 eq and {2 setlinecap /UseClip {clip2pathbbox} def } {0 setlinecap /UseClip {} def } ifelse 0 792 translate 1 -1 scale CTM currentmatrix pop /yStart exch def /xStart exch def /yEnd exch def /xEnd exch def /linewidth exch def MAV /ArrowType get length 0 eq xStart xEnd ne yStart yEnd ne and and {xStart yStart moveto xEnd yEnd lineto UseClip xStart yStart moveto xEnd yEnd lineto} {xStart yStart moveto xEnd yEnd lineto} ifelse linewidth setlinewidth SD strokepath CheckPath {LC PF ArrowType} if grestore } {pop pop pop pop pop} ifelse } bind def %% Line takes the following arguments: %% linewidth xEnd yEnd xStart yStart %%BeginProcSet : ZeroLine /ZeroLine { gsave newpath MAV /ArrowType get length 0 ne { /UseClip {} def 0 792 translate 1 -1 scale pop pop pop pop pop CTM currentmatrix pop ArrowType } if grestore } bind def /CompensateForStroke { sin currentlinewidth mul exch cos currentlinewidth mul dup 0 translate 4 -1 roll exch 2.0 mul sub 3 1 roll 2.0 mul sub } bind def /arrowdict 10 dict def arrowdict begin /SwallowTail { newpath 0.0 0.0 moveto 1.0 -.5 lineto .666 0.0 lineto 1.0 .5 lineto closepath } bind def /Triangular { newpath 0.0 0.0 moveto 1.0 -.5 lineto 1.0 .5 lineto closepath } bind def /OpenTri { newpath 1.0 0.5 moveto 0.0 0.0 lineto 1.0 -0.5 lineto } bind def /ClosedTri { newpath 1.0 0.5 moveto 0.0 0.0 lineto 1.0 -0.5 lineto closepath } bind def /SlashBar { newpath 0.5 -.5 moveto -.5 0.5 lineto } bind def /Dot { newpath 0.5 0.0 moveto 0 0 1 0 360 arc closepath } bind def /ExtSlashBar { newpath 1.0 -.5 moveto 0.0 0.5 lineto } bind def end /ScaleArrowHead { 0 0 4 -2 roll 0 0 1 1 8 -4 roll GetBoxesRatio scale } bind def /DrawArrowHead { gsave [] 0 setdash currentpoint translate rotate { 4 copy gsave initmatrix 100 200 translate msave ScaleArrowHead pop arrowdict exch get exec mrestore strokepath 0 0 3 index 3 index pathbbox 8 4 roll GetBoxesRatio 4 2 roll grestore 3 index 1.0 exch sub 6 -1 roll { 2 index mul 0 translate }{ pop } ifelse msave ScaleArrowHead scale arrowdict exch get exec mrestore strokepath } { msave ScaleArrowHead arrowdict exch get exec mrestore } ifelse CheckPath { LC PF } if grestore } bind def %%EndProcSet %%BeginProcSet : SR /SR { pbox left get pbox top get moveto pbox right get pbox top get lineto pbox right get pbox bottom get lineto pbox left get pbox bottom get lineto closepath } bind def %%EndProcSet %%BeginProcSet : RR1 /RR1 { pbox top get pbox bottom get sub abs pbox left get pbox right get sub abs 2 copy lt { Min 2 div dup dup dup pbox left get add pbox left 3 -1 roll put pbox right get exch sub pbox right 3 -1 roll put pbox left get pbox bottom get moveto pbox right get 0 3 -1 roll 90 -90 arcn pbox left get 0 3 -1 roll -90 90 arcn closepath } { Min 2 div dup dup dup pbox bottom get exch sub pbox bottom 3 -1 roll put pbox top get add pbox top 3 -1 roll put pbox left get pbox bottom get moveto pbox left get add pbox top get 2 index 180 0 arc dup pbox left get add pbox bottom get 3 -1 roll 0 180 arc closepath } ifelse } bind def %%EndProcSet %%BeginProcSet : RR2 /RR2 { dup dup dup dup dup dup dup dup pbox top get add pbox top 3 -1 roll put pbox left get add pbox left 3 -1 roll put pbox bottom get exch sub pbox bottom 3 -1 roll put pbox right get exch sub pbox right 3 -1 roll put pbox bottom get add pbox left get exch moveto pbox right get pbox bottom get 3 -1 roll 90 0 arcn pbox right get pbox top get 3 -1 roll 0 270 arcn pbox left get pbox top get 3 -1 roll 270 180 arcn pbox left get pbox bottom get 3 -1 roll 180 90 arcn closepath } bind def %%EndProcSet %%BeginProcSet : E /E { 1.415 setmiterlimit CM currentmatrix pop pbox right get pbox left get sub abs dup pbox bottom get pbox top get sub abs dup 3 -1 roll lt {exch dup 3 -1 roll exch div 1 exch} {dup 3 -1 roll exch div 1} ifelse scale 0 0 3 -1 roll 2 div 0 360 arc closepath CM setmatrix } bind def %%EndProcSet %%BeginProcSet : A1 /A1 {msave pbox right get pbox left get sub abs dup pbox bottom get pbox top get sub abs dup 3 -1 roll lt {exch dup 3 -1 roll exch div 1 exch} {dup 3 -1 roll exch div 1} ifelse scale 0 0 3 -1 roll 2 div 5 -1 roll -90 add 5 -1 roll -90 add arcn mrestore} bind def %%EndProcSet %%BeginProcSet : A2 /A2 {msave 0 0 moveto A1 closepath mrestore} def %%EndProcSet %%BeginProcSet : BitMap /BitMap { /buffer ^1 string def ^2 ^5 2 div add 792 ^3 sub ^6 2 div add translate ^4 57.3 mul rotate 0 ^5 2 div sub 0 ^6 2 div sub translate ^5 ^6 scale ^5 ^6 ^7 [^5 0 0 -^6 0 ^6] {currentfile buffer readhexstring pop} image }bind def %%EndProcSet %%BeginProcSet : note /note { gsave pbox astore pop 0 792 translate 1 -1 scale CTM currentmatrix pop exch translate pbox right get pbox left get sub 2 div pbox bottom get pbox top get sub 2 div translate 57.3 mul rotate setlinewidth noteBody aload pop moveto noteBody length 2 div 1 sub cvi{lineto}repeat dogEar aload pop moveto dogEar length 2 div 1 sub cvi{lineto}repeat 0.992 0.975 0.507 setrgbcolor gsave fill grestore gsave newpath stickem aload pop moveto stickem length 2 div 1 sub cvi{lineto}repeat 0.760 0.760 0.760 setrgbcolor fill grestore 0 0 0 setrgbcolor stroke noteShadow aload pop moveto noteShadow length 2 div 1 sub cvi{lineto}repeat dogEarShadow aload pop moveto dogEarShadow length 2 div 1 sub cvi{lineto}repeat 0 0 0 setrgbcolor gsave stroke grestore fill grestore }bind def %%EndProcSet %%BeginProcSet : RGB4toGray4 /redTbl4 [0 0 1 1 1 1 2 2 3 3 3 4 4 4 5 5] def /greenTbl4 [0 1 1 2 2 3 3 4 4 5 6 6 7 7 7 8] def /blueTbl4 [0 0 0 0 1 1 1 1 1 1 1 1 1 2 2 2] def /RGB4toGray4 { currentfile RGBBuf readhexstring pop pop /i 0 def /j 0 def grayBuf length { RGBBuf i get dup -4 bitshift redTbl4 exch get exch 15 and greenTbl4 exch get add RGBBuf i 1 add get dup -4 bitshift blueTbl4 exch get 3 -1 roll add 4 bitshift exch 15 and redTbl4 exch get RGBBuf i 2 add get dup -4 bitshift greenTbl4 exch get 3 -1 roll add exch 15 and blueTbl4 exch get add or grayBuf j 3 -1 roll put /i i 3 add def /j j 1 add def } repeat grayBuf } bind def %%EndProcSet %%BeginProcSet : RGB8toGray8 /RGB8toGray8 { currentfile RGBBuf readhexstring pop pop /i 0 def /j 0 def grayBuf length { RGBBuf i get 0.33 mul RGBBuf i 1 add get 0.55 mul add RGBBuf i 2 add get 0.12 mul add round cvi grayBuf j 3 -1 roll put /i i 3 add def /j j 1 add def } repeat grayBuf } bind def %%EndProcSet %%BeginProcSet : RGB24toGray8 /RGB24toGray8 {RGB8toGray8} bind def %%EndProcSet %%BeginProcSet : RGB2toGray2 /redTbl2 [0 0 1 1] def /greenTbl2 [0 1 1 2] def /blueTbl2 [0 0 0 0] def /RGB2toGray2 { currentfile RGBBuf readhexstring pop pop /i 0 def /j 0 def grayBuf length { RGBBuf i get dup dup dup -6 bitshift redTbl2 exch get exch -4 bitshift 3 and greenTbl2 exch get add exch -2 bitshift 3 and blueTbl2 exch get add 6 bitshift exch 3 and redTbl2 exch get RGBBuf i 1 add get dup dup dup -6 bitshift greenTbl2 exch get exch -4 bitshift 3 and blueTbl2 exch get add 4 -1 roll add 4 bitshift 4 -1 roll or 3 1 roll -2 bitshift 3 and redTbl2 exch get exch 3 and greenTbl2 exch get add RGBBuf i 2 add get dup dup dup -6 bitshift blueTbl2 exch get 5 -1 roll add 2 bitshift 5 -1 roll or 4 1 roll -4 bitshift 3 and redTbl2 exch get exch -2 bitshift 3 and greenTbl2 exch get add exch 3 and greenTbl2 exch get add or grayBuf j 3 -1 roll put /i i 3 add def /j j 1 add def } repeat grayBuf } bind def %%EndProcSet %%EndProcSet %%BeginProcSet : RGB1toGray1 /RGB1toGray1 { currentfile RGBBuf readhexstring pop pop /i 0 def /j 0 def grayBuf length { RGBBuf i get dup dup 1 bitshift 128 and exch 3 bitshift 64 and or exch 5 bitshift 32 and or RGBBuf i 1 add get dup -1 bitshift 16 and exch 1 bitshift 8 and or or RGBBuf i 2 add get dup dup -5 bitshift 4 and exch -3 bitshift 2 and or exch -1 bitshift 1 and or or /i i 3 add def /j j 1 add def } repeat grayBuf } bind def %%EndProcSet %%BeginProcSet : RGB16toGray8 /RGB16toGray8 {RGB8toGray8} bind def %%EndProcSet %%BeginProcSet : BW /ScalePoint { 0 0 4 -2 roll 0 0 1 1 8 4 roll GetBoxesRatio scale } bind def /PointDict 4 dict def PointDict begin /XPoint { -.5 .5 moveto .5 -.5 lineto .5 .5 moveto -.5 -.5 lineto } bind def /DiamondPoint { 0.0 .5 moveto .5 0.0 lineto 0.0 -0.5 lineto -.5 0.0 lineto closepath } bind def /PlusPoint { 0.0 .5 moveto 0.0 -.5 lineto -.5 0.0 moveto .5 0.0 lineto } bind def /SquarePoint { -.5 .5 moveto .5 .5 lineto .5 -.5 lineto -.5 -.5 lineto closepath } bind def end /DrawPoint { gsave [] 0 setdash 0 setlinecap translate msave ScalePoint PointDict exch get exec mrestore 1.0 setlinewidth stroke grestore } bind def %%EndProcSet %%BeginProcSet : Wall object Procs %%EndProcSet %%BeginProcSet : Subscriber /Subscriber { msave R PC PF LC SS newpath mrestore } bind def %%EndProcSet /StripFromFront { dup length 2 index sub 3 1 roll exch 3 -1 roll getinterval } bind def /MakePathArray { /k 0 def {/k k 1 add def pop pop}{/k k 1 add def pop pop}{/k k 1 add def pop pop pop pop pop pop}{/k k 1 add def }pathforall k array /k 0 def {{moveto} 3 array astore 1 index k 3 -1 roll put /k k 1 add def} {{lineto} 3 array astore 1 index k 3 -1 roll put /k k 1 add def} {{curveto} 7 array astore 1 index k 3 -1 roll put /k k 1 add def} {{closepath} 1 array astore 1 index k 3 -1 roll put /k k 1 add def} pathforall }bind def /MakeFlatPathArray { /k 0 def {/k k 1 add def pop pop}{/k k 1 add def pop pop}{pop pop pop pop pop pop}{}pathforall k array /k 0 def {{moveto} 3 array astore 1 index k 3 -1 roll put /k k 1 add def} {{lineto} 3 array astore 1 index k 3 -1 roll put /k k 1 add def} { pop pop pop pop pop pop} {} pathforall }bind def /FractionalLine { 2 index sub .00001 mul exch 3 index sub .00001 mul 4 -1 roll add 3 1 roll add } bind def /calcLineLength { exch 4 -1 roll sub dup mul 3 1 roll exch sub dup mul add sqrt } bind def /InitTotalLineLength { /oldY exch def /oldX exch def theDash aload pop currentLineLength add setdash } bind def /AccumeLineLength { 3 copy pop 2 copy oldX oldY 4 2 roll calcLineLength /segmentLength exch def /currentLineLength currentLineLength segmentLength add def /oldY exch def /oldX exch def } bind def /DecumeLastLineLength { /currentLineLength currentLineLength segmentLength sub def } bind def /DrawFlattendSegment { /pointCount 2 def dup 0 lt { pop 0 } if fpc 3 1 roll 2 index 1 index gt { 2 copy get dup length dup 3 eq { pop dup 0 get exch 1 get 2 copy InitTotalLineLength m } { } ifelse } { pop 1 index } ifelse dup 1 add 3 index exch sub dup 10 gt { pop 10} if { 1 add 2 copy get aload pop AccumeLineLength exec } repeat 3 1 roll pop pop DecumeLastLineLength } bind def /IncFPC { fpc add /fpc exch def } bind def /DrawFlatPathArray { fpc 0 { dup 2 index 1 sub lt { flatPathArray exch newpath 1 sub DrawFlattendSegment gsave pathSegProc grestore newpath } { pop pop exit } ifelse } loop } bind def /RecordFirstSubSegment { closepathArray 0 pathArray 0 get put closepathArray 1 pathArray 0 get aload pop pop pathArray 1 get dup length 3 eq { aload pop pop } { newpath 0 0 moveto aload pop exec /segmentArray flattenpath MakeFlatPathArray def segmentArray 1 get aload pop pop } ifelse FractionalLine {lineto} 3 array astore put } bind def /AppendClosePath { closepathArray 0 get 2 {lineto} put flatPathArray fpc closepathArray 0 get put 1 IncFPC flatPathArray fpc closepathArray 1 get put 1 IncFPC } bind def /RecordCurrentDash { /theDash currentdash 2 array astore def /currentLineLength 0 def } bind def /PatternStroke { 0 setlinecap RecordCurrentDash /saveFlat currentflat def .5 setflat /pathArray MakePathArray def /closepathArray 2 array def /pathLength pathArray length def /flatPathArray 513 array def /currentLineLength 0 def /fpc 0 def pathArray pathLength 1 sub get length 1 eq { /usingClosepath true def RecordFirstSubSegment /pathLength pathLength 1 sub def } { /usingClosepath false def } ifelse 0 1 pathLength 1 sub { pathArray exch get dup length 3 eq { fpc 1 add 512 ge { DrawFlatPathArray fpc 2 ge { flatPathArray flatPathArray fpc 2 sub get 0 put flatPathArray flatPathArray fpc 1 sub get 1 put /fpc 2 def }{ /fpc 0 def } ifelse } if flatPathArray exch fpc exch put 1 IncFPC } { dup length 7 eq { newpath /nToStrip 0 def fpc 1 gt { flatPathArray fpc 2 sub get aload pop pop m flatPathArray fpc 1 sub get aload pop exec /nToStrip 2 def } { fpc 1 eq { flatPathArray fpc 1 sub get aload pop exec /nToStrip 2 def } if } ifelse aload pop exec /segmentArray flattenpath MakeFlatPathArray def /segmentArray nToStrip segmentArray StripFromFront def segmentArray length fpc add 512 lt { flatPathArray fpc segmentArray putinterval segmentArray length IncFPC } { DrawFlatPathArray fpc 1 gt { flatPathArray flatPathArray fpc 2 sub get 0 exch put flatPathArray flatPathArray fpc 1 sub get 1 exch put /fpc 2 def }{ /fpc 0 def } ifelse segmentArray length 512 lt { flatPathArray fpc segmentArray putinterval segmentArray length IncFPC } { segmentArray length /exitLoop false def 0 { 2 copy sub dup 500 gt { pop 500 } { /exitLoop true def } ifelse segmentArray 2 index 2 index getinterval flatPathArray fpc 3 -1 roll putinterval dup IncFPC add exitLoop { exit } { DrawFlatPathArray fpc 1 gt { flatPathArray flatPathArray fpc 2 sub get 0 exch put flatPathArray flatPathArray fpc 1 sub get 1 exch put /fpc 2 def }{ /fpc 0 def } ifelse } ifelse } loop } ifelse } ifelse } if } ifelse } for fpc 0 gt { usingClosepath { AppendClosePath } if DrawFlatPathArray } if saveFlat setflat } bind def %%BeginProcSet : rampdelta /rampdelta { /len 0 3 -1 roll add def /i2 0 3 -1 roll add def /i1 0 3 -1 roll add def /nRampSteps len cellPenW div cvi 1 add dup 512 gt {pop 512} if def /rampPenW len nRampSteps div def rampColors i1 get aload pop c1 astore pop rampColors i2 get aload pop c2 astore pop c2 0 get c1 0 get sub nRampSteps div d 0 3 -1 roll put c2 1 get c1 1 get sub nRampSteps div d 1 3 -1 roll put c2 2 get c1 2 get sub nRampSteps div d 2 3 -1 roll put d aload pop } bind def %%EndProcSet %%BeginProcSet : adddelta /adddelta { d astore pop mycurrentrgbcolor c1 copy pop c1 0 get d 0 get add c2 0 3 -1 roll put c1 1 get d 1 get add c2 1 3 -1 roll put c1 2 get d 2 get add c2 2 3 -1 roll put c2 aload pop setrgbcolor c2 mycurrentrgbcolor copy pop } bind def %%EndProcSet %%BeginProcSet : rampline /rampline { segbox ulx get rampPenW add segbox ulx 3 -1 roll put segbox llx get rampPenW add segbox llx 3 -1 roll put segbox ulx get segbox uly get moveto segbox llx get segbox lly get lineto delta aload pop adddelta stroke }bind def %%EndProcSet %%BeginProcSet : slantrampseg /slantrampseg { gsave newpath segbox ulx get segbox urx get sub abs rampdelta delta astore pop segbox ulx get rampPenW .5 mul sub segbox ulx 3 -1 roll put segbox llx get rampPenW .5 mul sub segbox llx 3 -1 roll put rampColors exch get aload mycurrentrgbcolor copy pop setrgbcolor rampPenW setlinewidth nRampSteps {rampline} repeat grestore }bind def %%EndProcSet %%BeginProcSet : flipramp /flipramp { rampColors 0 get rampColors 3 get rampColors 0 3 -1 roll put rampColors 3 3 -1 roll put rampColors 1 get rampColors 2 get rampColors 1 3 -1 roll put rampColors 2 3 -1 roll put } bind def %%EndProcSet %%BeginProcSet : leftrbox /leftrbox { rbox segbox copy pop rbox urx get rbox ulx get sub flipRatio mul dup segbox ulx get add segbox urx 3 -1 roll put segbox llx get add segbox lrx 3 -1 roll put } bind def %%EndProcSet %%BeginProcSet : rightrbox /rightrbox { rbox segbox copy pop rbox urx get rbox ulx get sub flipRatio mul dup segbox ulx get add segbox ulx 3 -1 roll put segbox llx get add segbox llx 3 -1 roll put } bind def %%EndProcSet %%BeginProcSet : drawslantramp /drawslantramp { segbox urx get segbox ulx get sub 3 div dup dup dup dup dup dup dup dup dup segbox ulx get add segbox urx 3 -1 roll put segbox llx get add segbox lrx 3 -1 roll put segbox aload pop 0 0 1 slantrampseg segbox astore pop segbox ulx get add segbox ulx 3 -1 roll put segbox llx get add segbox llx 3 -1 roll put segbox urx get add segbox urx 3 -1 roll put segbox lrx get add segbox lrx 3 -1 roll put segbox aload pop 1 1 2 slantrampseg segbox astore pop segbox ulx get add segbox ulx 3 -1 roll put segbox llx get add segbox llx 3 -1 roll put segbox urx get add segbox urx 3 -1 roll put segbox lrx get add segbox lrx 3 -1 roll put 2 2 3 slantrampseg }bind def %%EndProcSet %%BeginProcSet : tan /tan { dup sin exch cos div }bind def %%EndProcSet %%BeginProcSet : rampbox /rampbox { pbox top get dup rbox uly 3 -1 roll put rbox ury 3 -1 roll put pbox left get dup rbox ulx 3 -1 roll put rbox llx 3 -1 roll put pbox bottom get dup rbox lly 3 -1 roll put rbox lry 3 -1 roll put pbox right get dup rbox urx 3 -1 roll put rbox lrx 3 -1 roll put }bind def %%EndProcSet %%BeginProcSet : rampbox /LoadSegBox { 4 copy segbox llx 6 -1 roll put segbox lly 5 -1 roll put segbox lrx 4 -1 roll put segbox lry 6 -1 roll put segbox urx 5 -1 roll put segbox ury 3 -1 roll put segbox ulx 4 -1 roll put segbox uly 3 -1 roll put } bind def /TransToCenter { gsave flattenpath pathbbox grestore 2 index sub 2.0 div exch 3 index sub 2.0 div 4 -1 roll add 3 1 roll add translate } bind def /RotRampGrad { gsave TransToCenter -1.0 mul 180.0 add rotate flattenpath pathbbox clip newpath LoadSegBox flipRatio 1 lt dup{flipramp}if flipRatio 0 gt and { /flipRatio 1.0 flipRatio sub def segbox rbox copy pop leftrbox drawslantramp flipramp rightrbox drawslantramp } {drawslantramp} ifelse grestore } bind def /bbg { pbox exch get } bind def %%BeginProcSet : DR /DR { % Directional ramp /workingMatrix mstore def objectCord setmatrix flipramp gsave flattenpath pathbbox grestore pbox bottom 3 -1 roll put pbox right 3 -1 roll put pbox top 3 -1 roll put pbox left 3 -1 roll put rampAngle RotRampGrad RF workingMatrix setmatrix }bind def %%EndProcSet %%BeginProcSet : ramparc /ramparc { gsave circum rampdelta delta astore pop /rampPenW 60.0 nRampSteps div def /ang1 exch rampAngle sub def /ang2 rampPenW ang1 add def rampColors exch get aload mycurrentrgbcolor copy pop setrgbcolor 1 setlinewidth nRampSteps {ramparcseg}repeat grestore }bind def %%EndProcSet %%BeginProcSet : ramparcseg /ramparcseg { newpath rampcenter aload pop moveto rampcenter aload pop rampradius ang2 ang1 arcn fill /ang1 ang2 def /ang2 ang2 rampPenW add def delta aload pop adddelta }bind def %%EndProcSet /GetRadius { rbox urx get rbox llx get sub 2 div rampcenter 0 get abs add dup mul rbox lly get rbox ury get sub 2 div rampcenter 1 get abs add dup mul add sqrt } bind def %%BeginProcSet : circularRamp /circularRamp { rampbox /rampradius GetRadius def CalcCrcm flipramp 0 0 0 1 ramparc 1 60 1 2 ramparc 2 120 2 3 ramparc flipramp 0 180 0 1 ramparc 1 240 1 2 ramparc 2 300 2 3 ramparc }bind def %%EndProcSet /GetCircumf { 2.0 mul 3.1415926 mul } bind def /CalcCrcm { rampradius GetCircumf /circum exch 6.0 div def } bind def %%BeginProcSet : CR /CR { gsave clip MTC currentmatrix pop CTM setmatrix flattenpath pathbbox pbox bottom 3 -1 roll put pbox right 3 -1 roll put pbox top 3 -1 roll put pbox left 3 -1 roll put pbox left get pbox right get sub abs 2 div pbox left get add rampcenter 0 get add rampcenter 0 3 -1 roll put pbox top get pbox bottom get sub abs 2 div pbox top get add rampcenter 1 get add rampcenter 1 3 -1 roll put circularRamp MTC setmatrix grestore RF }bind def %%EndProcSet %%BeginProcSet : shaperamp /SBR { gsave clip /workingMatrix mstore def objectCord setmatrix flattenpath /BaseBox pathbbox 4 array astore def /len BaseBox 2 get BaseBox 0 get sub dup mul BaseBox 3 get BaseBox 1 get sub dup mul add sqrt 12.0 div def /EndBox BaseBox aload pop 3 -1 roll sub 3 1 roll exch sub /dbx exch def /dby exch def BaseBox aload pop pop pop /blly exch def /bllx exch def sbox 0 get 100.0 div dby mul blly add sbox 1 get 100.0 div dbx mul bllx add sbox 2 get 100.0 div dby mul blly add sbox 3 get 100.0 div dbx mul bllx add exch 4 -2 roll exch 4 -2 roll 4 array astore def BaseBox EndBox ShapeBurst workingMatrix setmatrix grestore } bind def %%EndProcSet /GetBoxCenter { 2 index sub 2.0 div 3 -1 roll add 3 1 roll 1 index sub 2.0 div add exch } bind def /GetInterBox { /boxInter exch def 4 1 7 { -1 roll 7 index } for sub boxInter mul 8 -1 roll add 7 1 roll sub boxInter mul 7 -1 roll add 6 1 roll sub boxInter mul 6 -1 roll add 5 1 roll sub boxInter mul 5 -1 roll add 4 1 roll } bind def /GetBoxCenterDeltas { GetBoxCenter 6 2 roll GetBoxCenter 3 -1 roll exch sub 3 1 roll sub exch } bind def /GetBoxCornerDeltas { pop pop 4 2 roll pop pop 3 -1 roll sub 3 1 roll exch sub exch } bind def %%BeginProcSet : getpath /getpath { /k 0 def {/k k 1 add def pop pop}{/k k 1 add def pop pop}{/k k 1 add def pop pop pop pop pop pop}{}pathforall /pfa k array def /k 0 def {{moveto} 3 array astore pfa k 3 -1 roll put /k k 1 add def} {{lineto} 3 array astore pfa k 3 -1 roll put /k k 1 add def} {{curveto} 7 array astore pfa k 3 -1 roll put /k k 1 add def} {}pathforall }bind def %%EndProcSet /ShapeBurst { getpath newpath /SBERect exch 4 array copy def /SBBRect exch 4 array copy def /interRect1 SBBRect aload pop SBERect aload pop .3333333 GetInterBox 4 array astore def /interRect2 SBBRect aload pop SBERect aload pop .6666666 GetInterBox 4 array astore def 0 0 1 SBBRect interRect1 ShapeBurstSeg msave interRect1 0 get interRect1 1 get translate SBBRect aload pop interRect1 aload pop GetBoxesRatio scale SBBRect 0 get -1.0 mul SBBRect 1 get -1.0 mul translate 1 1 2 interRect1 interRect2 ShapeBurstSeg mrestore msave interRect2 0 get interRect2 1 get translate SBBRect aload pop interRect2 aload pop GetBoxesRatio scale SBBRect 0 get -1.0 mul SBBRect 1 get -1.0 mul translate 2 2 3 interRect2 SBERect ShapeBurstSeg mrestore } bind def /ShapeBurstSeg { /sbr1 exch 4 array copy def /sbr0 exch 4 array copy def /blx sbr0 0 get def /bly sbr0 1 get def len rampdelta delta astore pop sbr0 aload pop sbr1 aload pop GetBoxesRatio /ratioY exch def /ratioX exch def sbr0 aload pop sbr1 aload pop GetBoxCornerDeltas /dlly exch nRampSteps div def /dllx exch nRampSteps div def /scaleStepX 1.0 ratioX sub nRampSteps div def /scaleStepY 1.0 ratioY sub nRampSteps div def /currentScaleX 1.0 scaleStepX sub def /currentScaleY 1.0 scaleStepY sub def /translationX blx dllx add def /translationY bly dlly add def /currentScaleX 1.0 def /currentScaleY 1.0 def /translationX blx def /translationY bly def rampColors exch get aload mycurrentrgbcolor copy pop setrgbcolor nRampSteps { msave translationX translationY translate currentScaleX currentScaleY scale blx -1.0 mul bly -1.0 mul translate pfa {aload pop exec} forall fill delta aload pop adddelta /translationX translationX dllx add def /translationY translationY dlly add def /currentScaleX currentScaleX scaleStepX sub def /currentScaleY currentScaleY scaleStepY sub def mrestore } repeat msave translationX translationY translate currentScaleX currentScaleY scale blx -1.0 mul bly -1.0 mul translate pfa {aload pop exec} forall fill mrestore } bind def %%EndProlog initmsaverestore /tctm matrix currentmatrix def tctm RoundMatrix setmatrix /patternMatrix mstore def 10 setmiterlimit 2 setlinecap newpath %@BeginRuler %@ 9.0000000000000000000e+0 viewScale %@ 1.1111111111111111110e-1 realScale %@ 8 realDivs %@ 0000 rulerFormat %@EndRuler %@BeginRect /RT {SR} def /SD {} def /LC {0.000 0.000 0.000 setrgbcolor } def /backpen {/setcmykcolor where {begin gsave 0 0 0 0 setcmykcolor stroke grestore end} {gsave 1 1 1 setrgbcolor stroke grestore} ifelse} def /penpat <7C7C7CF8F8F8F1F1F1E3E3E3C7C7C78F8F8F1F1F1F3E3E3E> def /iSizeX 24 def /iSizeY 24 def /SS {/pat penpat def DefaultPatternFont setlinewidth SD backpen PatternStroke} def /PC {1.000 1.000 1.000 setrgbcolor } def /PF {gsave fill grestore} def 1.000 0 774.000 180.000 0.000 0.000 207.000 315.000 rect %@EndRect 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